First Homebrew Game for DS!
UPDATE: It appears DesktopMan has got both screens working now as you can see in the updated pictureHUGE NEWS! DesktopMan has made the first homebrew game for the Nintendo DS.
Three guesses what it is.

Look closely to see his name.

All I can say is mad props. This was way sooner than I expected and once DarkFader has cracked the encryption the common folks will be able to appreciate a slew of home brewed games.
For a bigger image click here.






/all
24 Comments:
is this going to change the "Current Status" on the top right corner of your site?
very exciting
I'm skeptical, this could very, very easily be photoshopped. And the setup with the pass-through looks familiar though I can't be sure...
That's what i thought at first too - but follow the link. This persons reputation also vouches for the project. It is real.
It's real and the picture shows it running on my setup. You can also see that it's running in DS mode since the bottom screen would be black in GBA mode... Still, if you don't believe it, it's your own problem...
Man this is great! I hope this means we will be able to play SNES games soon :D
SNES emu is long off, but it's a promising step in the right direction. Which is excellent considering that the GBA is incapable (yeah I know there are some emu's running, but if they can't support time, then they are not worth the time to play. Sound is important!!)
IS this running from the Ds slot or gba slot?
"IS this running from the Ds slot or gba slot?"
What's it look like buddy?
Count the horizontal tiles, there's more than 20 :P Also, I'm hard at work for a bigger update (will take some time though), see
http://www.auby.no/dill/tetristwo.png
Count the horizontal tiles, there's more than 20 :P Also, I'm hard at work for a bigger update (will take some time though), see
http://www.auby.no/dill/tetristwo.png
DesktopMan
All i see is the DS being used as a screen...i see the same program running on the computer then sent to the DS...if it's running on the computer then doesn't that mean that it's a DS emulator?
excuse my ignorance if i'm wrong, but that's all it looks like
Where can I download that emulator?
The emulator hasn't been released yet.
Yes, it runs on a real ds, using a passthrough as explained on several sites.
www.bottledlight.com/ds
http://www.thepernproject.com/ds/
Got 2d core b working yesterday:
http://www.auby.no/dill/tetristwohw.jpg
DesktopMan
release the emulator m8
oh, i so want a good copy of tetris. that rules.
Why are the two screens different?
I'd like to see the two screens used effectively, as in 1 game spanning both screens. Why have 2 games going at once?
This is great news - i don't understand how its done but then again i dont care. I think it's awesome and look forward to the next stages.
The boards are different because two players are playing at once on one DS.
What are you using the Xilinx board for? Is that the way you do I/O to the DS, or is that where the memory containing the game is? How much of the processing is done on the FPGA as opposed to actually running in the DS core?
Do you have multiplayer running on it, and if so do you think you can setup a wifi connection port so it will be downloadable through a M.A.C. connection and I don't Macintosh.
...I don't "mean" Macintosh.
hey, instead of making tetris run thru the ds slot, altho thats a good start, we can spend some time with soem nice signal examination software, and load it thru the wireless. with the right driver mods, u can make a pc-ds protocal and maby some file loader software, i hear it uses a bluetooth radio, but initendo's awkward protocals, i did manage to get the ds signals to register on my pc card, it turns up as a "'''" wireless network with the wireless usb cards. anyway, i think wireless interface is the way to go.
my elaborate plan,
make a pc-ds bluetooth program/protocal, i know nothing of programing, sorry, but i got the ideas
u can use ur cart programing to make a primary os program, so it loads standard bluetooth protocal and a small interface.
get a bluetooth hdd, maby 20 gig, pu tevery game u want on it, maby full pocket pc. then make it link with cellphoens and pda's to get a long range wireless link,
well , really, if we just get a wireless loader program, the posibilities are endless.. use ur imagination
btw, ill offer up use of my ipaq for all bluetooth protocal experimentation
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